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31Journal_WSCG-2010_1-3.pdf

Journal_WSCG-2010_1-3.pdf

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Source URL: graphics.tu-bs.de

Language: English - Date: 2011-02-23 04:38:33
32Project 5 Intersect  2.3 Like OpenGL, you will be using a limited illumination model. We only expect you to handle the ambient and diffuse lighting terms of the simple illumination model

Project 5 Intersect 2.3 Like OpenGL, you will be using a limited illumination model. We only expect you to handle the ambient and diffuse lighting terms of the simple illumination model

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Source URL: cs.brown.edu

Language: English - Date: 2015-11-10 19:33:11
33Perception, 1995, volume 24, pagesSecond-order texture contrast resolves ambiguous apparent motion George Mather Department of Experimental Psychology, University of Sussex, Brighton BN1 9QG, UK

Perception, 1995, volume 24, pagesSecond-order texture contrast resolves ambiguous apparent motion George Mather Department of Experimental Psychology, University of Sussex, Brighton BN1 9QG, UK

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Source URL: www.georgemather.com

Language: English - Date: 2013-07-18 17:48:13
34SPIERSviewSerial Palaeontological Image Editing and Rendering System: Three-dimensional interactive viewer

SPIERSviewSerial Palaeontological Image Editing and Rendering System: Three-dimensional interactive viewer

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Source URL: spiers-software.org

Language: English - Date: 2014-09-04 06:40:55
35Interactive Texture Mapping Jer^ ome Maillot , Hussein Yahiaz , Anne Verroustz  Thomson Digital Image z INRIA-Rocquencourt Abstract

Interactive Texture Mapping Jer^ ome Maillot , Hussein Yahiaz , Anne Verroustz  Thomson Digital Image z INRIA-Rocquencourt Abstract

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Source URL: geostat.bordeaux.inria.fr

Language: English - Date: 2016-02-18 11:56:11
36CSM Scrolling: An acceleration technique for the rendering of cascaded shadow maps Abstract This talk will explain how a bitmap-scrolling technique can be combined with a shadow map caching scheme to significantly increa

CSM Scrolling: An acceleration technique for the rendering of cascaded shadow maps Abstract This talk will explain how a bitmap-scrolling technique can be combined with a shadow map caching scheme to significantly increa

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Source URL: d3cw3dd2w32x2b.cloudfront.net

Language: English - Date: 2012-08-07 18:53:08
37IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 12, NO. 5, SEPTEMBER/OCTOBERAmbient Occlusion and Edge Cueing to Enhance Real Time Molecular Visualization Marco Tarini, Paolo Cignoni, and Claudio Mo

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 12, NO. 5, SEPTEMBER/OCTOBERAmbient Occlusion and Edge Cueing to Enhance Real Time Molecular Visualization Marco Tarini, Paolo Cignoni, and Claudio Mo

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Source URL: vcg.isti.cnr.it

Language: English - Date: 2006-08-25 02:05:36
38Volume), Number 5  Eurographics Symposium on Geometry Processing 2008 Pierre Alliez and Szymon Rusinkiewicz (Guest Editors)

Volume), Number 5 Eurographics Symposium on Geometry Processing 2008 Pierre Alliez and Szymon Rusinkiewicz (Guest Editors)

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Source URL: www.cise.ufl.edu

Language: English - Date: 2009-02-24 16:06:23
39Computer Graphics Lecture Notes CSC418 / CSCD18 / CSC2504 Computer Science Department University of Toronto Version: November 24, 2006

Computer Graphics Lecture Notes CSC418 / CSCD18 / CSC2504 Computer Science Department University of Toronto Version: November 24, 2006

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Source URL: www.dgp.toronto.edu

Language: English - Date: 2007-09-20 10:06:22
40A mini-guide for Sweet Home 3D users Editing SVG and other advanced furniture properties Version 1.2 © Ola-Kristian HOFF, 2013 CC-BY

A mini-guide for Sweet Home 3D users Editing SVG and other advanced furniture properties Version 1.2 © Ola-Kristian HOFF, 2013 CC-BY

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Source URL: www.sweethome3d.com

Language: English - Date: 2013-12-19 15:19:41